The termite is a medium-sized mechanoid that specializes in burrowing, digging, and breaking through defensive structures.
Breaching raids will attempt to reach your colony by breaking through walls with unique weapons.
Since animal filth has been reworked, animals should be kept in barns to prevent unnecessary filth in colonist buildings. Filth is produced 95% less on this floor which makes it useful for barns with messy animals. Haulers will automatically empty the box when it is full. Tame egg-laying creatures will lay inside the box and the eggs can be used for food. It is a door that allows animals to pass through while insulating the temperature.